Since its introduction in 1990, the Digital Audio Labs CardD has been a standard for audio fidelity
in the recording and broadcast industries.
Even through
unprecedented advances in computing and digital audio technology, CardD has
maintained its position as the leader in sonic excellence. Why? Because the design
principles
on which CardD was built are as valid today as they were nearly a decade ago. Now, apply that same engineering discipline, the same meticulous
attention to detail, to the latest higher bit depth/sampling
rate technology. Introducing CardDeluxe, the newest member of the Digital Audio Labs CardD family.
With
a PCI interface and no compromise 24/96 balanced analog and S/PDIF digital all on a single card,
the CardDeluxe brings high-end audio performance within reach of almost any budget.

·Features:
- PCI Interface
- 8 to 24 bit resolution
- 8kHz to 96kHz sampling rate
(actual rates: 8kHz, 11.025kHz, 22.05kHz, 32kHz,
44.1kHz , 48kHz, 88.2kHz, and 96kHz)
- Analog two channel in/out via 1/4" TRS connectors
- S/PDIF digital in/out via gold-tipped RCA connectors
- +4/-10dB balanced/unbalanced operation
(jumper selectable)
- 4 channel operation using both analog and digital
ins and outs simultaneously
- Slaving of multiple CardDeluxes to single
sample clock (See Below)
- WavSync
for flawless start and stop of
multiple ins/outs (See Below)
- Analog Input Dithering (4-types, user selectable)
- Support for streaming Dolby AC3 surround on the
digital inputs and outputs
- Windows 95/98 support
- Windows NT support
- DirectX support
- ASIO support
- Macintosh support (TBA)


Dolby™ Digital AC3
Currently, the CardDeluxe is
one of the first audio cards for the PC capable of
streaming Dolby™ Digital AC3 surround sound
material via it's S/PDIF output in realtime.
Perfect
for those who use Sonic Foundry's SoftEncode and other Dolby™ software encoders.
This has 2
unique advantages:

1.No generation loss. Why use 6 analog outputs when
you can send the information digitally?

2.Real world listening. Engineers can hear exactly
what they end user will hear through their
decoder in
real time!


System Requirements:
- PC motherboard with open PCI slot
- Minimum required: Pentium 166Mhz or higher with 32mB RAM
(or equivalent AMD or Cyrix processor)
- Recommended system: Pentium II or higher with 64mB RAM
(or equivalent AMD or Cyrix processor)
Note: Other hardware in your system (hard drives, video
card, etc.) may also affect performance. In particular,
the performance of you hard drive will dictate how
many simultaneous tracks you will be able to play
and record.
- Windows 95, 98, or NT 4.0 (SP3 or higher
)


Multiple CardDeluxe Support:
One of the best new features of the CardDeluxe is the ability to configure more than one card in a
system, to increase the number of analog, or digital, inputs and outputs. If you had 4 free PCI slots,
you could run 4 CardDeluxes; if you had 6 free PCI slots, you could run 6 CardDeluxes, and so on.
Plus, the fact that the cards can sample lock together means that they essentially act as one device.
It would be possible to set up a 24bit/96kHz SurroundSound audio production system, using 3
CardDeluxes.
The only physical connection that is required for the cards to slave together is a 20 pin ribbon cable,
that runs between the cards inside the computer. No need to waste a digital input and output just to
setup the cards to act as master and slave. In addition to the ease of the physical multi-card setup,
a user can switch which card is the master, and which is the slave, in software.
This means that a DAT machine hooked up digitally to one CardDeluxe could be configured as the
clock master, then a user could switch the master card over to a digital input from an external A/D
converter, or effects processor, without any physical change to their setup. The other bonus of the
CardDeluxe's muti-card capability is WavSync. Read on...

Digital Audio Labs' WavSync™:



The
WavSync feature ensures users of multiple CardDeluxes that they'll never have to lose any audio
when recording, or playing, on multiple inputs or outputs, using multiple cards. To the right, you can
see the effects of not having WavSync. Let's say, for example, that you are playing back four
tracks of audio and want to punch-in an additional 6 using three CardDeluxes. When you actually hit
record, ALL ins start at the same time, as opposed to one input being "opened", then the next
being "opened", then the next, and so on. Without WavSync, there is a slight delay in the start time
from one input to next and so on down the line. WavSync, however, doesn't only apply to
recording. Playback is also effected by this delay. Merely trying to playback multiple tracks on multiple
outs, using products without WavSync, will result in the same delays. Systems without
WavSync suffer from this "stairstep" effect because they do not synchronize their .wav drivers.
Thus, when you go to punch-in, you could lose as much as a second or more of audio on the last track

Honest, Real World Audio
Specifications:
All measurements are typical at +4dBu setting, 24 bit, 48kHz, at a bandwidth of 22-22kHz, and
A-weighted unless otherwise noted.

In addition, these numbers come from an actual card in an actual computer. They are NOT just
the specs of the converter's). The card was placed between a video card and a power supply
to simulate a "worse case" scenario. Remember, the specs are a good way for you to judge the
overall quality of the card and its engineering, but the real test of any audio product is how it
sounds.

 

 

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